【視聴数 55535】
【チャンネル名 Andrew Tsai】
【タグ 動画,ビデオ,共有,カメラ付き携帯電話,動画機能付き携帯電話,無料,アップロード,チャンネル,コミュニティ,YouTube,ユーチューブ】
Apple-youtubeリンクまとめ Apple製品のyoutube動画をまとめました!最新のApple製品情報や役立つApple製品情報があります!
【視聴数 55535】
【チャンネル名 Andrew Tsai】
【タグ 動画,ビデオ,共有,カメラ付き携帯電話,動画機能付き携帯電話,無料,アップロード,チャンネル,コミュニティ,YouTube,ユーチューブ】
「これするだけでおこずかい7000円ゲット!?」中学生でもスマホがあればできる期間限定キャンペーンを利用して7000円分ポイントをゲットする方法がこちらw
【また爆益キター!!】TikTokキャンペーンを利用して簡単に3200円貰う方法がこちらw【期間限定】
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The vid I was waiting for.
Thanks for doing this test. Please could you test Overwatch 2?
I try to use FSR in diablo 4 and after that game crast and never start again. I have to delete config file to run in once again.
Andrew robbed a bank 😅
Can you do the same with base MacBook Pro 14.2 with M2 Pro?
It’s not even the maxed out M2 Ultra … 60cGPU rather than 78cGPU …
Any chance you could do the M2 Max chip? Or can we expect half the performance of the Ultra chip?
No one cares about 4k
please do a full video about Layers of Fear 🙏🏾🙏🏾 (i love your work)
Can you test all these games on M1 base?
Just to know what’s the difference and if it’s worth buying the games.
So a bit disappointing, how slow this runs even on native games! If you invest the same money in some Intel/AMD/Nvidia-Windows PC, you get way more FPS…
Nice
gta v was actually optimized almost perfectly on pc and worked ideally even on old hardware
Would a game like EA Sports PGA Tour play on the Mac?
1:07 Hi, I’m no expert on this, but I saw that it’s using MetalFX Temporal for anti aliasing and not upscaling? I don’t think No Man’s Sky metalfx is the same as the resident evil village one (in resident evil you can actually use metalfx to do upscaling and anti aliasing and NMS only AA. Can you confirm this? Thanks!
Could you please compare with M2 Max?
Andrew, as a die-hard Mac user and avid game enjoyer, I love all you do for Mac gaming. But I really think you need to make it clear what GPT is and what it isn’t.
You are highlighting Windows games here, alongside native ports, as if it it’s an official way for people to run Windows games. It’s not, as you are well aware. It’s designed for developers to see how their game runs “as-is” and to gauge a port’s viability.
People are stupid. They’ll see your video, as well put together as it is, and take completely the wrong things from it.
The Mac gaming subreddit is full of people treating this toolkit like it’s the defacto way of playing games that previously weren’t supported. They still aren’t supported, and there’s no guarantee of any support. This is some weapons-grade copium, getting Elden ring running at garbage fps at 1080p and treating it as a stable release.
“When all you have is a hammer, every problem looks like a nail” perfectly sums up the rabid desire to jerry-rig some games and go “THE FUTURE OF MAC GAMING IS FINALLY HERE!”. If you keep perpetuating the toolkits viability, why would any developer bother to release a native port, at a time when there is already little to no incentive to do so?