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【チャンネル名 Max Tech】
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MacBook Pro M2 Max vs Mac Studio M2 Max comparison and heat throttling analysis, please!
I have a MPB with M1 pro and speedometer results with safari in sonoma jumped from around 320 to 420 with this new version of safari. I wonder if results would be even more impressive with M2 gen apple silicon?
Better to wait for the M3 products in 6-8 months before dropping that kind of money imo.
Adobe PugetBench would be interessing, also for video editors playback and timeline scroling with complex projects, a lot of rushs, effects and colorgrading on redraw 8k, braw 6k or h265 would be interessing.
My thought about M2 Ultra…
There’s some tasks that will be single core CPU so it’s the same performance for Max and Ultra.
Many tasks will not have perfect scaling for the more CPU and GPU cores. Only a few apps got “perfect” scaling.
So this is why you should pick M2 Ultra over M2 Max
1 – you know that your apps got perfect CPU/GPU scaling, or you know that your apps will get perfect scaling “soon”.
2 – you’re fine with that “40%” better performance in many cases for multicore because you really want more raw performance.
Otherwise it’s probably much better to pick M2 Max 30c GPU with a bigger SSD and maybe, really maybe, 64 GB RAM. Much better “bang for the bucks”.
In 5-6 years there will probably be a Mac Studio M4/M5 Max/Ultra. We cannot get that performance already today. M2 Max is already really good for most of us.
A very good question is this: think about “time is money” and if the better performance is really worth the money based on that. So if you will get a great return of investment for M2 Ultra then it’s worth it! Always try to think about “return of investment”. Mac Studio is a tool for professionals and prosumers in the first place, plus a great machine for average users at home. Average users that love to have good performance and SD card slot because they might use a camera that’s using SD cards. That camera can most like be connected to the Mac’s USB port with a cable but it’s nice to have the option to use an SD card…
Max or Ultra? Think about it as Max Solo and Max Duo.
And don’t forget that the current Macs are not faster than the best PCs. But Mac Studio would probably not have been possible with Intel & AMD/Nvidia. Now we’ve seen some examples where Apple’s own chips makes it possible to create new Macs, these for example:
1 – the thin new iMac
2 – Mac Studio
I got the most load on my M2 Ultra with running two conversions in Topaz Video AI and one Handbrake conversion at the same time. Then you hear the fans running (not loud but really blowing).
Wrong. You can still only connect up to 7 displays on the M2 Mac Studio cause of the lack of ports
What does Neural Engine really do, can they not dedicate or change the Neural Engine to Gaming graphics performance.
Please
Stop using the bmw scene !
There a problem with the studio though. My work is cpu bound not gpu bound. So there is absolutely to reason for me to go for the m2Max instead if the M2 pro. I wish Apple made the cpu in the M2 max better as well.
Guys, you really need to start testing multi core usage apps, not benchmarks and web browsing stuff.
Redshift benchmark
Arnold or Octane (both got benchmarks)
And some simultation stuff. Nobody buys an 5k$ machine to build stuff on figma…
It would be interesting to throw in a decent spec i9/4090 PC in to the mix. Ultra for Logic sounds great but, man, the cost for the performance is difficult to justify.
Love your channel. To answer your question; It is if you need it, it isn’t if you don’t. That said I’d add the 1TB SSD upgrade to the Max. I’d also add, for those on the fence, the next M3 Max will outperform or be close to the M2 Ultra. In the words of Kurt Vonnegut, “So it goes.” Disclosure, owner of several Apple Dealerships.
Paying for it yourself? The $2k version all the way. Larger studio/agency? UPGRADE!
Engineer here. There is a good reason why scaling is never linear, and that the Ultra only doubled performance on heavy load. Basically, it comes down to the size and number of the data blocks passed to cores when using multiple cores and what size makes up a dividable core task. I worked for a company call Inspex for years as a semi-conductor engineer. Basically, it looks like the block size passed to a core in Apple Silicon is pretty large and runs out of blocks to serve to cores pretty quickly. Seems like they made it efficient for the number of max cores and not the ultra cores. Not a bad thing. It just means that all the blocks are pretty much parsed out before it needs the extra cores unless there are A LOT of blocks that need to be processed. There is actually processing lag if you optimize a chip to break data into smaller blocks to pass to more cores because A. You don’t really know how much time a black takes and you may end up having some cores wait too long for a single demanding block to finish, or B. There is data assembly lag.. meaning, the time it takes to reassemble the blocks of 12 cores is meaningfully less than the time it take to reassemble the blocks sent to 24 cores. More block to more cores may actually be slower than less blocks to fewer cores for smaller black counts. I am thinking they looked at the average potential block size for tasks apple customers will likely have… Also, the weakness of the way the chips are attached means you cannot change block processing parameters. It’s hardware fixed in Silicon. When you glue 2 chips together, you get what you get. There is a controller that manages traffic to and from a core. Differences in this controller faced the same issues on Intel and AMD, who use slightly different hard coded core allocation for different reasons making one better for large block processing and others for smaller block processing. Hope that makes sense. I tried not to get too technical.
Studio m1 max VS Studio m2 Max!!
I’d love to see a poll of your viewers to see how many are video editors vs designers vs software engineers. I’m glad you added Xcode Benchmark back in but I wonder whether you’d find that the % of software engineers would make it worth showing more programming tests.
Strange that you got the same results over the two machines for Davinci Resolve Noise Reduciton, Tyler Stalman clearly showcased that the M2 Max struggled to keep up with live / 24FPS playback, and the M2 Ultra was the only machine that was able to do this. Even citing the M1 Ultra not being able to keep up.
I think with a grade, noise reduction, and any other node elements, the Max would struggle big time
What are the chances you could do a test comparing PTGuiPro for stitching and exporting? I don’t think you’ve done that yet and it’s still the most used program for large scale stitching and 360 multibracket stitching.
Great video but while export specs for FCPX etc are great , I already know they’re fast. What really interests me as an editor on all three of the major systems (FCPX, Resolve & Premiere) is how well do these actually handle editing… esp with effects like CC, text, plugins etc. Does it hang up or does it play smooth like butter. How does it handle codecs like XAVC-I etc? Do I still need to make proxies if I’m going to be working with multiple plug ins/effects etc. At this point, a fast export is a given and isn’t as important as smooth reliable editing. Any thoughts/info? Thanks for all the info!!!